Re: [Mesa-dev] [PATCH 2/2] svga: check shader size against max command buffer size

2014-02-03 Thread Jose Fonseca
Looks good AFAICT. Jose - Original Message - > If the shader is too large, plug in a dummy shader. This patch also > reworks the existing dummy shader code. > --- > src/gallium/drivers/svga/include/svga_reg.h |1 + > src/gallium/drivers/svga/svga_state_fs.c| 60 >

[Mesa-dev] [PATCH 2/2] svga: check shader size against max command buffer size

2014-01-31 Thread Brian Paul
If the shader is too large, plug in a dummy shader. This patch also reworks the existing dummy shader code. --- src/gallium/drivers/svga/include/svga_reg.h |1 + src/gallium/drivers/svga/svga_state_fs.c| 60 +-- 2 files changed, 49 insertions(+), 12 deletions(-)