On 11/26/2018 09:31 PM, Timothy Arceri wrote:
> After trying multiple times to merge if-statements with phis
> between them I've come to the conclusion that it cannot be done
> without regressions. The problem is for some shaders we end up
> with a whole bunch of phis for the merged ifs resulting i
After trying multiple times to merge if-statements with phis
between them I've come to the conclusion that it cannot be done
without regressions. The problem is for some shaders we end up
with a whole bunch of phis for the merged ifs resulting in
increased register pressure.
So this patch just mer