Hi,
On Friday, September 14, 2012 00:08:27 Kenneth Graunke wrote:
> I wonder if there's something better we can do. I don't know what though.
Is there any deep reason why we use RTLD_GLOBAL for dlopening the drivers?
If not we could use RTLD_LOCAL | RTLD_DEEPBIND instead of RTLD_GLOBAL. This
On 09/13/2012 11:44 PM, Dave Airlie wrote:
> On Fri, Sep 14, 2012 at 4:36 PM, Kenneth Graunke
> wrote:
>> On 09/13/2012 05:13 PM, Dave Airlie wrote:
>>> From: Dave Airlie
>>>
>>> This symbol with dricore escapes into the namespace, its too generic,
>>> we should prefix it with something just to
On Fri, Sep 14, 2012 at 4:36 PM, Kenneth Graunke wrote:
> On 09/13/2012 05:13 PM, Dave Airlie wrote:
>> From: Dave Airlie
>>
>> This symbol with dricore escapes into the namespace, its too generic,
>> we should prefix it with something just to be nice.
>>
>> Should be applied to stable + 9.0
>>
>
On 09/13/2012 05:13 PM, Dave Airlie wrote:
> From: Dave Airlie
>
> This symbol with dricore escapes into the namespace, its too generic,
> we should prefix it with something just to be nice.
>
> Should be applied to stable + 9.0
>
> Signed-off-by: Dave Airlie
Forgive me for not understanding
From: Dave Airlie
This symbol with dricore escapes into the namespace, its too generic,
we should prefix it with something just to be nice.
Should be applied to stable + 9.0
Signed-off-by: Dave Airlie
---
src/glsl/glcpp/glcpp.c |2 +-
src/glsl/glcpp/glcpp.h |2 +-
sr