On Mon 23 Jul 2018, Fritz Koenig wrote:
> Instead of using _mesa_is_winsys_fbo or
> _mesa_is_user_fbo to infer if an fbo is
> flipped use the InvertedY flag.
>
> v2:
> * additional window-system framebuffer checks [for jason]
> v3:
> * s/inverted_y/flip_y/g [for chadv]
> * s/InvertedY/FlipY/g [for
Instead of using _mesa_is_winsys_fbo or
_mesa_is_user_fbo to infer if an fbo is
flipped use the InvertedY flag.
v2:
* additional window-system framebuffer checks [for jason]
v3:
* s/inverted_y/flip_y/g [for chadv]
* s/InvertedY/FlipY/g [for chadv]
---
src/mesa/drivers/dri/i965/brw_blorp.c
On Thu 07 Jun 2018, Jason Ekstrand wrote:
> There are also a pile of places where we look at rb->Name == 0 to determine if
> it's a window-system framebuffer
For the public record, Fritz and I discussed this in person.
I recommend that the patches replace each checking on rb->Name == 0 to
instead
There are also a pile of places where we look at rb->Name == 0 to determine
if it's a window-system framebuffer
On Thu, Jun 7, 2018 at 4:01 PM, Fritz Koenig wrote:
> Instead of using _mesa_is_winsys_fbo or
> _mesa_is_user_fbo to infer if an fbo is
> flipped use the InvertedY flag.
> ---
> src/m
Instead of using _mesa_is_winsys_fbo or
_mesa_is_user_fbo to infer if an fbo is
flipped use the InvertedY flag.
---
src/mesa/drivers/dri/i965/brw_blorp.c | 2 +-
src/mesa/drivers/dri/i965/brw_meta_util.c | 4 +-
src/mesa/drivers/dri/i965/brw_sf.c| 6 +--
src/mesa/drivers