On Tue, Sep 30, 2014 at 1:15 AM, Kenneth Graunke wrote:
> Write-back caching cannot be used for buffers being scanned out by the
> display engine; surfaces used for scan-out must be write-through or
> uncached. I originally chose WT for render targets because it works in
> all cases. However, we
On Tuesday, September 30, 2014 10:33:42 AM Daniel Vetter wrote:
> On Tue, Sep 30, 2014 at 01:15:56AM -0700, Kenneth Graunke wrote:
> > Write-back caching cannot be used for buffers being scanned out by the
> > display engine; surfaces used for scan-out must be write-through or
> > uncached. I orig
On Tue, Sep 30, 2014 at 01:15:56AM -0700, Kenneth Graunke wrote:
> Write-back caching cannot be used for buffers being scanned out by the
> display engine; surfaces used for scan-out must be write-through or
> uncached. I originally chose WT for render targets because it works in
> all cases. How
Write-back caching cannot be used for buffers being scanned out by the
display engine; surfaces used for scan-out must be write-through or
uncached. I originally chose WT for render targets because it works in
all cases. However, we really want to use write-back caching where
possible, as it is m