Just a trivial comment, otherwise looks good to me.
Thanks!
Roland
Am 07.04.2014 21:05, schrieb Marek Olšák:
> From: Marek Olšák
>
> This replaces u_gen_mipmap with an extremely simple implementation based
> on pipe->blit. st/mesa is also cleaned up.
>
> Pros:
> - less code
> - correct mipmap
From: Marek Olšák
This replaces u_gen_mipmap with an extremely simple implementation based
on pipe->blit. st/mesa is also cleaned up.
Pros:
- less code
- correct mipmap generation for NPOT 3D textures (u_blitter uses a better
formula)
- queries are not affected by mipmap generation if drivers
Am 05.04.2014 03:10, schrieb Marek Olšák:
> From: Marek Olšák
>
> This replaces u_gen_mipmap with an extremely simple implementation based
> on pipe->blit. st/mesa is also cleaned up.
>
> Pros:
> - less code
> - correct mipmap generation for NPOT 3D textures (u_blitter uses a better
> formula)
From: Marek Olšák
This replaces u_gen_mipmap with an extremely simple implementation based
on pipe->blit. st/mesa is also cleaned up.
Pros:
- less code
- correct mipmap generation for NPOT 3D textures (u_blitter uses a better
formula)
- queries are not affected by mipmap generation if drivers