- Original Message -
[...]
> On an unrelated note ... packing clip distances into vec4s sucks, I want
> scalar arrays.
OMG, then we must fix it!
Now seriously, we had the discussion about packed vs unpacked clip distances --
I don't feel strongly either way and I don't recall the ration
On 12.06.2013 15:57, Jose Fonseca wrote:
>
>
> - Original Message -
>> Am 11.06.2013 05:39, schrieb Zack Rusin:
>>> There are strict limits on those registers. Define the maximums
>>> and use them instead of magic numbers. Also allows us to add
>>> some extra sanity checks.
>>> Suggested
- Original Message -
> Am 11.06.2013 05:39, schrieb Zack Rusin:
> > There are strict limits on those registers. Define the maximums
> > and use them instead of magic numbers. Also allows us to add
> > some extra sanity checks.
> > Suggested by Brian.
> >
> > Signed-off-by: Zack Rusin
>
Am 11.06.2013 05:39, schrieb Zack Rusin:
> There are strict limits on those registers. Define the maximums
> and use them instead of magic numbers. Also allows us to add
> some extra sanity checks.
> Suggested by Brian.
>
> Signed-off-by: Zack Rusin
> ---
> src/gallium/auxiliary/draw/draw_contex
There are strict limits on those registers. Define the maximums
and use them instead of magic numbers. Also allows us to add
some extra sanity checks.
Suggested by Brian.
Signed-off-by: Zack Rusin
---
src/gallium/auxiliary/draw/draw_context.c |2 ++
src/gallium/auxiliary/draw/draw_gs.c