Am 01.08.2013 21:11, schrieb Jose Fonseca:
>
>
> - Original Message -
+ if (draw_will_inject_frontface(lp_context->draw) &&
>>> I think it's annoying you have to do these calls to determine if there's
>>> a valid frontface here for each line instead of just per draw call but
>>> it
- Original Message -
> > > + if (draw_will_inject_frontface(lp_context->draw) &&
> > I think it's annoying you have to do these calls to determine if there's
> > a valid frontface here for each line instead of just per draw call but
> > it doesn't seem easy to avoid it.
>
> Yea, there'
Am 01.08.2013 06:21, schrieb Zack Rusin:
>>> + if (draw_will_inject_frontface(lp_context->draw) &&
>> I think it's annoying you have to do these calls to determine if there's
>> a valid frontface here for each line instead of just per draw call but
>> it doesn't seem easy to avoid it.
>
> Yea, t
> > + if (draw_will_inject_frontface(lp_context->draw) &&
> I think it's annoying you have to do these calls to determine if there's
> a valid frontface here for each line instead of just per draw call but
> it doesn't seem easy to avoid it.
Yea, there's no trivial way of avoiding it.
> Also, n
Am 31.07.2013 13:38, schrieb Zack Rusin:
> Draw module can decompose primitives into wireframe models, which
> is a fancy word for 'lines', unfortunately that decomposition means
> that we weren't able to preserve the original front-face info which
> could be derived from the original primitives (l
Draw module can decompose primitives into wireframe models, which
is a fancy word for 'lines', unfortunately that decomposition means
that we weren't able to preserve the original front-face info which
could be derived from the original primitives (lines don't have a
'face'). To fix it allow draw m