The Meta PBO upload path does not exist in 10.4, so we don't need to worry
about a backport.
On Tue, Mar 3, 2015 at 6:01 PM, Emil Velikov
wrote:
> On 24 February 2015 at 23:20, Laura Ekstrand wrote:
> > Changes PBO uploads and downloads to use a tall (height * depth) 2D
> texture
> > for blitti
On 24 February 2015 at 23:20, Laura Ekstrand wrote:
> Changes PBO uploads and downloads to use a tall (height * depth) 2D texture
> for blitting. This fixes the bug where 2D_ARRAY, 3D, and CUBE_MAP_ARRAY
> textures are not properly uploaded and downloaded.
>
> Removes the option to use a 2D ARRAY
Changes PBO uploads and downloads to use a tall (height * depth) 2D texture
for blitting. This fixes the bug where 2D_ARRAY, 3D, and CUBE_MAP_ARRAY
textures are not properly uploaded and downloaded.
Removes the option to use a 2D ARRAY texture for the PBO during upload and
download. This option d