Re: [Mesa-dev] [PATCH 2/2] common: Correct PBO 2D_ARRAY handling.

2015-03-04 Thread Laura Ekstrand
The Meta PBO upload path does not exist in 10.4, so we don't need to worry about a backport. On Tue, Mar 3, 2015 at 6:01 PM, Emil Velikov wrote: > On 24 February 2015 at 23:20, Laura Ekstrand wrote: > > Changes PBO uploads and downloads to use a tall (height * depth) 2D > texture > > for blitti

Re: [Mesa-dev] [PATCH 2/2] common: Correct PBO 2D_ARRAY handling.

2015-03-03 Thread Emil Velikov
On 24 February 2015 at 23:20, Laura Ekstrand wrote: > Changes PBO uploads and downloads to use a tall (height * depth) 2D texture > for blitting. This fixes the bug where 2D_ARRAY, 3D, and CUBE_MAP_ARRAY > textures are not properly uploaded and downloaded. > > Removes the option to use a 2D ARRAY

[Mesa-dev] [PATCH 2/2] common: Correct PBO 2D_ARRAY handling.

2015-02-24 Thread Laura Ekstrand
Changes PBO uploads and downloads to use a tall (height * depth) 2D texture for blitting. This fixes the bug where 2D_ARRAY, 3D, and CUBE_MAP_ARRAY textures are not properly uploaded and downloaded. Removes the option to use a 2D ARRAY texture for the PBO during upload and download. This option d