I think we should set READNONE on the intrinsic calls. Other than that:
Reviewed-by: Marek Olšák
Marek
On Mon, Mar 19, 2018 at 10:09 PM, Timothy Arceri
wrote:
> Fixes CTS tests:
> KHR-GL40.gpu_shader_fp64.builtin.frexp_double
> KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec2
> KHR-GL40.gpu_shad
Fixes CTS tests:
KHR-GL40.gpu_shader_fp64.builtin.frexp_double
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec2
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec3
KHR-GL40.gpu_shader_fp64.builtin.frexp_dvec4
And piglit test:
tests/spec/arb_gpu_shader_fp64/execution/built-in-functions/fs-frexp-dvec4.shader_t