On Thu 01 Dec 2011 06:56:09 AM PST, Brian Paul wrote:
> On 11/30/2011 12:39 PM, Anuj Phogat wrote:
>> From: Anuj Phogat
>>
>> I made the suggested changes to swrast/s_texfilter.c (see the patch
>> listed below). Now it render
>> polygons without any texture (black) in depth-cube-map test (see the
>
On 11/30/2011 12:39 PM, Anuj Phogat wrote:
From: Anuj Phogat
I made the suggested changes to swrast/s_texfilter.c (see the patch listed
below). Now it render
polygons without any texture (black) in depth-cube-map test (see the patch sent
on Nov 28 to piglit mailing list).
But the expected outp
From: Anuj Phogat
I made the suggested changes to swrast/s_texfilter.c (see the patch listed
below). Now it render
polygons without any texture (black) in depth-cube-map test (see the patch sent
on Nov 28 to piglit mailing list).
But the expected output is polygons rendered with different greys