Re: [Mesa-dev] [PATCH 14/14] winsys/amdgpu: avoid flushed depth when possible

2016-07-02 Thread Marek Olšák
I made comments on patches 3 and 11. With those addressed, patches 1-4, 6-14 are: Reviewed-by: Marek Olšák Marek On Fri, Jul 1, 2016 at 4:25 PM, Nicolai Hähnle wrote: > From: Nicolai Hähnle > > If a depth/stencil texture has no mipmaps, we can always get a layout that is > compatible with DB

[Mesa-dev] [PATCH 14/14] winsys/amdgpu: avoid flushed depth when possible

2016-07-01 Thread Nicolai Hähnle
From: Nicolai Hähnle If a depth/stencil texture has no mipmaps, we can always get a layout that is compatible with DB and TC. --- src/gallium/winsys/amdgpu/drm/amdgpu_surface.c | 11 --- 1 file changed, 8 insertions(+), 3 deletions(-) diff --git a/src/gallium/winsys/amdgpu/drm/amdgpu_su