On Fri, Apr 25, 2014 at 10:30 PM, Brian Paul wrote:
> On 04/25/2014 04:42 AM, Chia-I Wu wrote:
>>
>> When GL_DEBUG_OUTPUT_SYNCHRONOUS is GL_TRUE, drivers are allowed to log
>> debug
>> messages from other threads. That requires gl_debug_state to be protected
>> by
>> a mutex, even when it is a co
On 04/25/2014 04:42 AM, Chia-I Wu wrote:
When GL_DEBUG_OUTPUT_SYNCHRONOUS is GL_TRUE, drivers are allowed to log debug
messages from other threads. That requires gl_debug_state to be protected by
a mutex, even when it is a context state. While we do not spawn threads in
Mesa yet, this commit ma
When GL_DEBUG_OUTPUT_SYNCHRONOUS is GL_TRUE, drivers are allowed to log debug
messages from other threads. That requires gl_debug_state to be protected by
a mutex, even when it is a context state. While we do not spawn threads in
Mesa yet, this commit makes it easier to do when we want to.
Since