This one is going to take a bit more testing and internal review before
adopting.
> On Nov 12, 2016, at 5:00 PM, Ilia Mirkin wrote:
>
> This is a bit of a mega-commit, but unfortunately there's no great way
> to break this up since a lot of different pieces have to match up. Here
> we do the fo
On Sat, Nov 12, 2016 at 11:00 PM, Ilia Mirkin wrote:
> On Sat, Nov 12, 2016 at 6:00 PM, Ilia Mirkin wrote:
>> There are a handful of regressions as a result of this change:
>> - fbo-generatemipmap-formats on compressed textures with irregular
>>sizes fails. The 2+ levels appear as if their o
On Sat, Nov 12, 2016 at 6:00 PM, Ilia Mirkin wrote:
> There are a handful of regressions as a result of this change:
> - fbo-generatemipmap-formats on compressed textures with irregular
>sizes fails. The 2+ levels appear as if their offsets were off by a
>bit. No idea why, despite a lot o
This is a bit of a mega-commit, but unfortunately there's no great way
to break this up since a lot of different pieces have to match up. Here
we do the following:
- change surface layout to match swr's Load/StoreTile expectations
- fix sampler settings to respect all sampler view parameters
- f