On Fri, Jul 04, 2014 at 09:43:08PM -0700, Matt Turner wrote:
> On Wed, Jul 2, 2014 at 6:59 AM, Pohjolainen, Topi
> wrote:
> > On Mon, Jun 30, 2014 at 02:40:42PM -0700, Matt Turner wrote:
> >> With a hack to place an exec_node in the struct in C to be at the same
> >> location as the inherited exec
On Wed, Jul 2, 2014 at 6:59 AM, Pohjolainen, Topi
wrote:
> On Mon, Jun 30, 2014 at 02:40:42PM -0700, Matt Turner wrote:
>> With a hack to place an exec_node in the struct in C to be at the same
>> location as the inherited exec_node in C++.
>
> Are you planning to eventually have one but not the o
On Mon, Jun 30, 2014 at 02:40:42PM -0700, Matt Turner wrote:
> With a hack to place an exec_node in the struct in C to be at the same
> location as the inherited exec_node in C++.
Are you planning to eventually have one but not the other? If this is just
temporary it does not make a lot difference
With a hack to place an exec_node in the struct in C to be at the same
location as the inherited exec_node in C++.
---
src/mesa/drivers/dri/i965/brw_shader.h | 11 +++
1 file changed, 7 insertions(+), 4 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h
b/src/mesa/drivers/d