Re: [Mesa-dev] [PATCH 10/10] radeonsi: implement polygon stippling

2015-02-03 Thread Michel Dänzer
On 03.02.2015 22:43, Marek Olšák wrote: > On Mon, Feb 2, 2015 at 10:05 AM, Michel Dänzer wrote: >> On 02.02.2015 02:37, Marek Olšák wrote: >>> From: Marek Olšák >>> >>> The stipple texture is bound to slot 16, so there are 17 sampler states and >>> 34 sampler views now (17 normal slots + 17 fmask

Re: [Mesa-dev] [PATCH 10/10] radeonsi: implement polygon stippling

2015-02-03 Thread Marek Olšák
On Mon, Feb 2, 2015 at 10:05 AM, Michel Dänzer wrote: > On 02.02.2015 02:37, Marek Olšák wrote: >> From: Marek Olšák >> >> The stipple texture is bound to slot 16, so there are 17 sampler states and >> 34 sampler views now (17 normal slots + 17 fmask slots). > > [...] > >> @@ -2742,16 +2743,26 @@

Re: [Mesa-dev] [PATCH 10/10] radeonsi: implement polygon stippling

2015-02-02 Thread Michel Dänzer
On 02.02.2015 02:37, Marek Olšák wrote: > From: Marek Olšák > > The stipple texture is bound to slot 16, so there are 17 sampler states and > 34 sampler views now (17 normal slots + 17 fmask slots). [...] > @@ -2742,16 +2743,26 @@ static int si_generate_gs_copy_shader(struct > si_screen *sscre

[Mesa-dev] [PATCH 10/10] radeonsi: implement polygon stippling

2015-02-01 Thread Marek Olšák
From: Marek Olšák The stipple texture is bound to slot 16, so there are 17 sampler states and 34 sampler views now (17 normal slots + 17 fmask slots). --- src/gallium/drivers/radeonsi/si_pipe.c | 2 + src/gallium/drivers/radeonsi/si_pipe.h | 1 + src/gallium/drivers/radeonsi/