On Monday, October 16, 2017 12:38:04 PM PDT Chris Wilson wrote:
> Quoting Kenneth Graunke (2017-10-16 20:07:05)
> > Patches 2 and 5 look good to me as well. I'd like to try out the
> > AMD_pinned_memory support with Left 4 Dead 2, as I know a bunch of
> > the Source 1 games use AMD_pinned_memory f
Quoting Kenneth Graunke (2017-10-16 20:07:05)
> I'd like to try out the
> AMD_pinned_memory support with Left 4 Dead 2, as I know a bunch of
> the Source 1 games use AMD_pinned_memory for better performance...
Finally got around to building a 32b mesa for steam, Left4Dead2 reports:
SDL failed to
Quoting Kenneth Graunke (2017-10-16 20:07:05)
> Patches 2 and 5 look good to me as well. I'd like to try out the
> AMD_pinned_memory support with Left 4 Dead 2, as I know a bunch of
> the Source 1 games use AMD_pinned_memory for better performance...
> but those games apparently started crashing t
On Friday, October 13, 2017 2:34:51 AM PDT Chris Wilson wrote:
> We know that we will only ever need to lookup an external handle and so
> can defer adding a bo to the external ht until it is ever exported or
> imported, keeping that hashtable compact.
>
> Cc: Kenneth Graunke
> ---
> src/mesa/dr
We know that we will only ever need to lookup an external handle and so
can defer adding a bo to the external ht until it is ever exported or
imported, keeping that hashtable compact.
Cc: Kenneth Graunke
---
src/mesa/drivers/dri/i965/brw_bufmgr.c | 36 +++---
1 file c