For the series:
Reviewed-by: Chris Forbes
On Mon, Dec 1, 2014 at 11:00 PM, Kenneth Graunke wrote:
> With fs_visitor/fs_generator being reused for SIMD8 VS/GS programs,
> we're running into weird #include patterns, where scalar code #includes
> brw_vec4.h and such.
>
> Program keys aren't really
With fs_visitor/fs_generator being reused for SIMD8 VS/GS programs,
we're running into weird #include patterns, where scalar code #includes
brw_vec4.h and such.
Program keys aren't really related to SIMD4X2/SIMD8 execution - they
mostly capture NOS for a particular shader stage. Consolidating the