On Fri, Jul 22, 2016 at 10:39 PM, Jason Ekstrand wrote:
> intel_mipmap_tree::logical_depth0 is now in 2-D slices so there is no need
> for us to multiply by 6 when we go to fill out a blorp surface state.
>
> Signed-off-by: Jason Ekstrand
> ---
> src/mesa/drivers/dri/i965/gen8_blorp.c | 5 +
intel_mipmap_tree::logical_depth0 is now in 2-D slices so there is no need
for us to multiply by 6 when we go to fill out a blorp surface state.
Signed-off-by: Jason Ekstrand
---
src/mesa/drivers/dri/i965/gen8_blorp.c | 5 +
1 file changed, 1 insertion(+), 4 deletions(-)
diff --git a/src/me