Re: [Mesa-dev] [PATCH 1/3] i965/blorp/gen8: Stop multiplying depth by 6 for cubes

2016-07-25 Thread Anuj Phogat
On Fri, Jul 22, 2016 at 10:39 PM, Jason Ekstrand wrote: > intel_mipmap_tree::logical_depth0 is now in 2-D slices so there is no need > for us to multiply by 6 when we go to fill out a blorp surface state. > > Signed-off-by: Jason Ekstrand > --- > src/mesa/drivers/dri/i965/gen8_blorp.c | 5 +

[Mesa-dev] [PATCH 1/3] i965/blorp/gen8: Stop multiplying depth by 6 for cubes

2016-07-22 Thread Jason Ekstrand
intel_mipmap_tree::logical_depth0 is now in 2-D slices so there is no need for us to multiply by 6 when we go to fill out a blorp surface state. Signed-off-by: Jason Ekstrand --- src/mesa/drivers/dri/i965/gen8_blorp.c | 5 + 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/src/me