Re: [Mesa-dev] [PATCH 1/3] d3d10: allow indexable temporaries as relative registers
Hi Zack, you forgot to post the initial patch to add the d3d10 state tracker :-P Dave. ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev
[Mesa-dev] [PATCH 1/3] d3d10: allow indexable temporaries as relative registers
Indexable temporaries are 2d (the index of the array and the index within the array) and can be used both as outputs, inputs and relative addressing registers. This fixes parsing of indexable temporaries and fixes their parsing in relative addressing. Signed-off-by: Zack Rusin --- src/gallium/st