Re: [Mesa-dev] [PATCH 1/2] winsys: Correct Haiku winsys display target code

2013-10-29 Thread Brian Paul
On 10/28/2013 06:01 PM, Alexander von Gluck IV wrote: * Instead of assuming the displaytarget is the same stride / colorspace as the destination, lets actually check the source bitmap. * Fixes random stride issues in rendering --- src/gallium/winsys/sw/hgl/bitmap_wrapper.cpp | 20 ++

[Mesa-dev] [PATCH 1/2] winsys: Correct Haiku winsys display target code

2013-10-28 Thread Alexander von Gluck IV
* Instead of assuming the displaytarget is the same stride / colorspace as the destination, lets actually check the source bitmap. * Fixes random stride issues in rendering --- src/gallium/winsys/sw/hgl/bitmap_wrapper.cpp | 20 src/gallium/winsys/sw/hgl/bitmap_wrapper.h