On 10/28/2013 06:01 PM, Alexander von Gluck IV wrote:
* Instead of assuming the displaytarget is the same
stride / colorspace as the destination, lets
actually check the source bitmap.
* Fixes random stride issues in rendering
---
src/gallium/winsys/sw/hgl/bitmap_wrapper.cpp | 20 ++
* Instead of assuming the displaytarget is the same
stride / colorspace as the destination, lets
actually check the source bitmap.
* Fixes random stride issues in rendering
---
src/gallium/winsys/sw/hgl/bitmap_wrapper.cpp | 20
src/gallium/winsys/sw/hgl/bitmap_wrapper.h