Re: [Mesa-dev] [PATCH 1/2] softpipe/draw: fix vertex id in soft paths.

2019-03-27 Thread Roland Scheidegger
Am 27.03.19 um 20:47 schrieb Dave Airlie: > From: Dave Airlie > > This fixes the vertex id fetch in the non-llvm drawing paths. > > This vertex id in elt mode comes from the elts not just a linear > value. > > Note we don't bad add? > basevertex in the elts case as it's already included > in th

[Mesa-dev] [PATCH 1/2] softpipe/draw: fix vertex id in soft paths.

2019-03-27 Thread Dave Airlie
From: Dave Airlie This fixes the vertex id fetch in the non-llvm drawing paths. This vertex id in elt mode comes from the elts not just a linear value. Note we don't bad basevertex in the elts case as it's already included in the elts by the looks of it (at least tests fail if I add it) Fixes