From: Alex Deucher
The DMA block seems to have alignment issues with large
block sizes. Use the blitter for these surfaces.
v2: cayman/TN only
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=60802
Note: this is a candidate for the 9.1 branch.
Signed-off-by: Alex Deucher
---
src/gallium
From: Alex Deucher
The hw can only access compressed textures as tiled not
linear so we need to do format tricks to handle them
properly. The blitter code already handles this so
just fallback to the blitter for compressed textures.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=60802
Not