Re: [Mesa-dev] [PATCH 1/2] meta: Use #version 300 es in GenerateMipmap shaders on ES3.

2012-11-20 Thread Matt Turner
On Mon, Nov 19, 2012 at 10:21 PM, Kenneth Graunke wrote: > --- > src/mesa/drivers/common/meta.c | 24 +--- > 1 file changed, 13 insertions(+), 11 deletions(-) > > These should probably go to the gles3 branch, not master. > > This one's not observed to fix any conformance tests

Re: [Mesa-dev] [PATCH 1/2] meta: Use #version 300 es in GenerateMipmap shaders on ES3.

2012-11-20 Thread Ian Romanick
The series is Reviewed-by: Ian Romanick On 11/19/2012 10:21 PM, Kenneth Graunke wrote: --- src/mesa/drivers/common/meta.c | 24 +--- 1 file changed, 13 insertions(+), 11 deletions(-) These should probably go to the gles3 branch, not master. Yes, for now. This one's

[Mesa-dev] [PATCH 1/2] meta: Use #version 300 es in GenerateMipmap shaders on ES3.

2012-11-19 Thread Kenneth Graunke
--- src/mesa/drivers/common/meta.c | 24 +--- 1 file changed, 13 insertions(+), 11 deletions(-) These should probably go to the gles3 branch, not master. This one's not observed to fix any conformance tests...I just found it while looking at the Clear shader in the next patch