On Wed, Jul 11, 2018 at 3:54 PM Chad Versace wrote:
>
> +Ken, I had a question about GLboolean. I call you by name in the
> comments below.
>
> On Fri 29 Jun 2018, Fritz Koenig wrote:
> > Adds an extension to glFramebufferParameteri
> > that will specify if the framebuffer is vertically
> > flippe
On Wed 11 Jul 2018, Chad Versace wrote:
> +Ken, I had a question about GLboolean. I call you by name in the
> comments below.
>
> On Fri 29 Jun 2018, Fritz Koenig wrote:
> > Adds an extension to glFramebufferParameteri
> > that will specify if the framebuffer is vertically
> > flipped. Historically
On Wed, Jul 11, 2018 at 3:54 PM Chad Versace wrote:
>
> +Ken, I had a question about GLboolean. I call you by name in the
> comments below.
>
> On Fri 29 Jun 2018, Fritz Koenig wrote:
> > Adds an extension to glFramebufferParameteri
> > that will specify if the framebuffer is vertically
> > flippe
+Ken, I had a question about GLboolean. I call you by name in the
comments below.
On Fri 29 Jun 2018, Fritz Koenig wrote:
> Adds an extension to glFramebufferParameteri
> that will specify if the framebuffer is vertically
> flipped. Historically system framebuffers are
> vertically flipped and use
Adds an extension to glFramebufferParameteri
that will specify if the framebuffer is vertically
flipped. Historically system framebuffers are
vertically flipped and user framebuffers are not.
Checking to see the state was done by looking at
the name field. This adds an explicit field.
v2:
* updat