Not a big fan. This makes the prog_data structures less self-contained.
You shouldn't have to look up an almost unrelated structure in order to
figure out how big this one is. Also, I've been trying to move us in the
direction of *more* stuff in prog_data, not less, so that we aren't looking
up th
We can access this value through gl_shader_program.
Signed-off-by: Lionel Landwerlin
Cc: Jason Ekstrand
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src/mesa/drivers/dri/i965/brw_compiler.h | 1 -
src/mesa/drivers/dri/i965/brw_cs.c| 1 -
src/mesa/drivers/dri/i965/brw_gs.c| 1 -
src/mesa/drivers/dri/i965/brw_tcs.c