Re: [Mesa-dev] [PATCH 1/2] i965: Disable point coords when not rendering points.

2013-02-21 Thread Paul Berry
On 16 February 2013 15:16, Paul Berry wrote: > On 16 February 2013 13:52, Kenneth Graunke wrote: > >> On 02/16/2013 07:29 AM, Paul Berry wrote: >> >>> From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of >>> "Point Sprite Texture Coordinate Enable": >>> >>> "This field must b

Re: [Mesa-dev] [PATCH 1/2] i965: Disable point coords when not rendering points.

2013-02-16 Thread Paul Berry
On 16 February 2013 13:52, Kenneth Graunke wrote: > On 02/16/2013 07:29 AM, Paul Berry wrote: > >> From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of >> "Point Sprite Texture Coordinate Enable": >> >> "This field must be programmed to 0 when non-point primitives are >>

Re: [Mesa-dev] [PATCH 1/2] i965: Disable point coords when not rendering points.

2013-02-16 Thread Kenneth Graunke
On 02/16/2013 07:29 AM, Paul Berry wrote: From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of "Point Sprite Texture Coordinate Enable": "This field must be programmed to 0 when non-point primitives are rendered." A similar admonishment exists in the Sandy Bridge PRM.

[Mesa-dev] [PATCH 1/2] i965: Disable point coords when not rendering points.

2013-02-16 Thread Paul Berry
>From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of "Point Sprite Texture Coordinate Enable": "This field must be programmed to 0 when non-point primitives are rendered." A similar admonishment exists in the Sandy Bridge PRM. Although I'm not aware of any known bugs due t