On 16 February 2013 15:16, Paul Berry wrote:
> On 16 February 2013 13:52, Kenneth Graunke wrote:
>
>> On 02/16/2013 07:29 AM, Paul Berry wrote:
>>
>>> From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of
>>> "Point Sprite Texture Coordinate Enable":
>>>
>>> "This field must b
On 16 February 2013 13:52, Kenneth Graunke wrote:
> On 02/16/2013 07:29 AM, Paul Berry wrote:
>
>> From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of
>> "Point Sprite Texture Coordinate Enable":
>>
>> "This field must be programmed to 0 when non-point primitives are
>>
On 02/16/2013 07:29 AM, Paul Berry wrote:
From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of
"Point Sprite Texture Coordinate Enable":
"This field must be programmed to 0 when non-point primitives are
rendered."
A similar admonishment exists in the Sandy Bridge PRM.
>From the Ivy Bridge PRM, p268 (3DSTATE_SBE), in the description of
"Point Sprite Texture Coordinate Enable":
"This field must be programmed to 0 when non-point primitives are
rendered."
A similar admonishment exists in the Sandy Bridge PRM.
Although I'm not aware of any known bugs due t