OK, sounds good to me.
On Fri, May 2, 2014 at 5:55 AM, Anuj Phogat wrote:
> On Thu, Apr 17, 2014 at 1:05 AM, Chris Forbes wrote:
>> Correct, this doesn't try to tackle the link-time cases at all.
>>
>> After sending these out, Anuj told me that he had similar patches
>> pending review. Unfortuna
On Thu, Apr 17, 2014 at 1:05 AM, Chris Forbes wrote:
> Correct, this doesn't try to tackle the link-time cases at all.
>
> After sending these out, Anuj told me that he had similar patches
> pending review. Unfortunate to duplicate effort, but it's what I get
> for doing a bunch of random bug-stom
Correct, this doesn't try to tackle the link-time cases at all.
After sending these out, Anuj told me that he had similar patches
pending review. Unfortunate to duplicate effort, but it's what I get
for doing a bunch of random bug-stomping, I guess :)
Hopefully we can pick the best ideas from bot
On 04/12/2014 10:30 PM, Chris Forbes wrote:
> The ARB_fragment_coord_conventions spec, section 4.3.x (Input Layout
> Qualifiers) says:
>
> "All redeclarations of gl_FragCoord in all fragment shaders in a
> single program must have the same set of qualifiers. Within any
> shader, the first re
The ARB_fragment_coord_conventions spec, section 4.3.x (Input Layout
Qualifiers) says:
"All redeclarations of gl_FragCoord in all fragment shaders in a
single program must have the same set of qualifiers. Within any
shader, the first redeclarations of gl_FragCoord must appear before
any us