On 25/03/15 15:41, srol...@vmware.com wrote:
From: Roland Scheidegger
The callbacks used for getting the dynamic texture/sampler state were using
the jit_context from the generated jit function. This works just fine, however
that way it's impossible to generate separate functions for texture sa
From: Roland Scheidegger
The callbacks used for getting the dynamic texture/sampler state were using
the jit_context from the generated jit function. This works just fine, however
that way it's impossible to generate separate functions for texture sampling,
as will be done in the next commit. Hen