Re: [Mesa-dev] [PATCH 09/20] glsl: add support for initialising sampler AoA

2015-08-05 Thread Tapani Pälli
On 08/04/2015 05:10 PM, Timothy Arceri wrote: On Tue, 2015-08-04 at 14:54 +0300, Tapani Pälli wrote: Hi; I've tried to understand more about AoA to review the linker changes. Now I'm testing your patches (and taking currently closer look at 9/20). Overall it looks fine, calling itself recursiv

Re: [Mesa-dev] [PATCH 09/20] glsl: add support for initialising sampler AoA

2015-08-04 Thread Timothy Arceri
On Tue, 2015-08-04 at 14:54 +0300, Tapani Pälli wrote: > Hi; > > I've tried to understand more about AoA to review the linker changes. > > Now I'm testing your patches (and taking currently closer look at 9/20). > Overall it looks fine, calling itself recursively for each array level. > However

Re: [Mesa-dev] [PATCH 09/20] glsl: add support for initialising sampler AoA

2015-08-04 Thread Tapani Pälli
Hi; I've tried to understand more about AoA to review the linker changes. Now I'm testing your patches (and taking currently closer look at 9/20). Overall it looks fine, calling itself recursively for each array level. However, with fs-initializer-const-index.shader_test it seems to set bindi

[Mesa-dev] [PATCH 09/20] glsl: add support for initialising sampler AoA

2015-07-29 Thread Timothy Arceri
--- src/glsl/link_uniform_initializers.cpp | 68 -- 1 file changed, 41 insertions(+), 27 deletions(-) diff --git a/src/glsl/link_uniform_initializers.cpp b/src/glsl/link_uniform_initializers.cpp index 0cc79d9..d6a6ab7 100644 --- a/src/glsl/link_uniform_initializer