On 08/04/2015 05:10 PM, Timothy Arceri wrote:
On Tue, 2015-08-04 at 14:54 +0300, Tapani Pälli wrote:
Hi;
I've tried to understand more about AoA to review the linker changes.
Now I'm testing your patches (and taking currently closer look at 9/20).
Overall it looks fine, calling itself recursiv
On Tue, 2015-08-04 at 14:54 +0300, Tapani Pälli wrote:
> Hi;
>
> I've tried to understand more about AoA to review the linker changes.
>
> Now I'm testing your patches (and taking currently closer look at 9/20).
> Overall it looks fine, calling itself recursively for each array level.
> However
Hi;
I've tried to understand more about AoA to review the linker changes.
Now I'm testing your patches (and taking currently closer look at 9/20).
Overall it looks fine, calling itself recursively for each array level.
However, with fs-initializer-const-index.shader_test it seems to set
bindi
---
src/glsl/link_uniform_initializers.cpp | 68 --
1 file changed, 41 insertions(+), 27 deletions(-)
diff --git a/src/glsl/link_uniform_initializers.cpp
b/src/glsl/link_uniform_initializers.cpp
index 0cc79d9..d6a6ab7 100644
--- a/src/glsl/link_uniform_initializer