On 02/27/2016 11:29 PM, Ilia Mirkin wrote:
On Sat, Feb 27, 2016 at 9:02 AM, Samuel Pitoiset
wrote:
The grid size is stored as three 32-bits integers in the indirect
buffer but the launch descriptor uses a 32-bits integer for both
griddim_y and griddim_z like this (z << 16) | y. To make it wor
On Sat, Feb 27, 2016 at 9:02 AM, Samuel Pitoiset
wrote:
> The grid size is stored as three 32-bits integers in the indirect
> buffer but the launch descriptor uses a 32-bits integer for both
> griddim_y and griddim_z like this (z << 16) | y. To make it work,
> the 16 high bits of griddim_y are ove
The grid size is stored as three 32-bits integers in the indirect
buffer but the launch descriptor uses a 32-bits integer for both
griddim_y and griddim_z like this (z << 16) | y. To make it work,
the 16 high bits of griddim_y are overwritten by griddim_z.
Signed-off-by: Samuel Pitoiset
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