Re: [Mesa-dev] [PATCH 08/11] glsl: GLSL ES identifiers cannot exceed 1024 characters

2015-01-20 Thread Iago Toral
On Mon, 2015-01-19 at 19:25 -0800, Ian Romanick wrote: > On 01/19/2015 04:41 AM, Erik Faye-Lund wrote: > > On Mon, Jan 19, 2015 at 12:32 PM, Eduardo Lima Mitev > > wrote: > >> From: Iago Toral Quiroga > >> > >> Fixes the following 2 dEQP tests: > >> dEQP-GLES3.functional.shaders.keywords.invalid

Re: [Mesa-dev] [PATCH 08/11] glsl: GLSL ES identifiers cannot exceed 1024 characters

2015-01-19 Thread Ian Romanick
On 01/19/2015 04:41 AM, Erik Faye-Lund wrote: > On Mon, Jan 19, 2015 at 12:32 PM, Eduardo Lima Mitev wrote: >> From: Iago Toral Quiroga >> >> Fixes the following 2 dEQP tests: >> dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_vertex >> dEQP-GLES3.functional.shaders.keywords

Re: [Mesa-dev] [PATCH 08/11] glsl: GLSL ES identifiers cannot exceed 1024 characters

2015-01-19 Thread Erik Faye-Lund
On Mon, Jan 19, 2015 at 12:32 PM, Eduardo Lima Mitev wrote: > From: Iago Toral Quiroga > > Fixes the following 2 dEQP tests: > dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_vertex > dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_fragment > --- > src

[Mesa-dev] [PATCH 08/11] glsl: GLSL ES identifiers cannot exceed 1024 characters

2015-01-19 Thread Eduardo Lima Mitev
From: Iago Toral Quiroga Fixes the following 2 dEQP tests: dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_vertex dEQP-GLES3.functional.shaders.keywords.invalid_identifiers.max_length_fragment --- src/glsl/glsl_parser.yy | 7 +++ 1 file changed, 7 insertions(+) diff --