Re: [Mesa-dev] [PATCH 07/23] i965: Use internal functions for buffer object access

2015-11-10 Thread Anuj Phogat
On Mon, Nov 9, 2015 at 4:56 PM, Ian Romanick wrote: > From: Ian Romanick > > Instead of going through the GL API implementation functions, use the > lower-level functions. This means that we have to keep track of a > pointer to the gl_buffer_object and the gl_vertex_array_object. > > This has tw

[Mesa-dev] [PATCH 07/23] i965: Use internal functions for buffer object access

2015-11-09 Thread Ian Romanick
From: Ian Romanick Instead of going through the GL API implementation functions, use the lower-level functions. This means that we have to keep track of a pointer to the gl_buffer_object and the gl_vertex_array_object. This has two advantages. First, it avoids a bunch of CPU overhead in lookin