- Original Message -
> On Tue, Jul 30, 2013 at 8:46 PM, Paul Berry wrote:
> > On 29 July 2013 11:09, Zack Rusin wrote:
> >>
> >> That looks wrong to me. We already account for the "other fields" in the
> >> vertex_size.
> >
> >
> > This patch came from Bryan Cain's original geometry shade
On Tue, Jul 30, 2013 at 8:46 PM, Paul Berry wrote:
> On 29 July 2013 11:09, Zack Rusin wrote:
>>
>> That looks wrong to me. We already account for the "other fields" in the
>> vertex_size.
>
>
> This patch came from Bryan Cain's original geometry shader patch series--I
> admit I'm not familiar en
On 29 July 2013 11:09, Zack Rusin wrote:
> That looks wrong to me. We already account for the "other fields" in the
> vertex_size.
>
This patch came from Bryan Cain's original geometry shader patch series--I
admit I'm not familiar enough with Gallium code to know how to fix it.
Anyone want to st
That looks wrong to me. We already account for the "other fields" in the
vertex_size.
- Original Message -
> From: Bryan Cain
>
> Before, it accounted for the size of the vertices but not the other fields
> in the vertex_header struct, which caused memory corruption.
> ---
> src/galliu
From: Bryan Cain
Before, it accounted for the size of the vertices but not the other fields
in the vertex_header struct, which caused memory corruption.
---
src/gallium/auxiliary/draw/draw_gs.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/draw/draw_