Re: [Mesa-dev] [PATCH 06/21] mesa: Move DepthMode to texture object

2012-06-11 Thread Eric Anholt
On Mon, 11 Jun 2012 09:59:21 +0300, Pauli Nieminen wrote: > GL_DEPTH_TEXTURE_MODE isn't meant to be part of sampler state based on > compatibility profile specifications. > > OpenGL specification 4.1 compatibility 20100725 3.9.2: > "... The values accepted in the pname parameter > are TEXTURE_WR

[Mesa-dev] [PATCH 06/21] mesa: Move DepthMode to texture object

2012-06-11 Thread Pauli Nieminen
GL_DEPTH_TEXTURE_MODE isn't meant to be part of sampler state based on compatibility profile specifications. OpenGL specification 4.1 compatibility 20100725 3.9.2: "... The values accepted in the pname parameter are TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_WRAP_R, TEXTURE_MIN_- FILTER, TEXTURE_MAG_