On Mon, 11 Jun 2012 09:59:21 +0300, Pauli Nieminen
wrote:
> GL_DEPTH_TEXTURE_MODE isn't meant to be part of sampler state based on
> compatibility profile specifications.
>
> OpenGL specification 4.1 compatibility 20100725 3.9.2:
> "... The values accepted in the pname parameter
> are TEXTURE_WR
GL_DEPTH_TEXTURE_MODE isn't meant to be part of sampler state based on
compatibility profile specifications.
OpenGL specification 4.1 compatibility 20100725 3.9.2:
"... The values accepted in the pname parameter
are TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_WRAP_R, TEXTURE_MIN_-
FILTER, TEXTURE_MAG_