On Tue, 08 Nov 2011 19:21:59 -0800, Kenneth Graunke
wrote:
> On 11/04/2011 03:01 PM, Eric Anholt wrote:
> > Before, I was tracking the ir_variable * found for gl_FragColor or
> > gl_FragData[]. Instead, when visiting those variables, set up an
> > array of per-render-target fs_regs to copy the o
On 11/04/2011 03:01 PM, Eric Anholt wrote:
> Before, I was tracking the ir_variable * found for gl_FragColor or
> gl_FragData[]. Instead, when visiting those variables, set up an
> array of per-render-target fs_regs to copy the output data from. This
> cleans up the color emit path, while making
On 11/04/2011 03:01 PM, Eric Anholt wrote:
Before, I was tracking the ir_variable * found for gl_FragColor or
gl_FragData[]. Instead, when visiting those variables, set up an
array of per-render-target fs_regs to copy the output data from. This
cleans up the color emit path, while making handli
Before, I was tracking the ir_variable * found for gl_FragColor or
gl_FragData[]. Instead, when visiting those variables, set up an
array of per-render-target fs_regs to copy the output data from. This
cleans up the color emit path, while making handling of multiple
user-defined out variables eas