Re: [Mesa-dev] [PATCH 05/21] mesa: Move DepthMode to texture object

2012-06-11 Thread Brian Paul
One comment below. On 06/11/2012 12:59 AM, Pauli Nieminen wrote: GL_DEPTH_TEXTURE_MODE isn't meant to be part of sampler state based on compatibility profile specifications. OpenGL specification 4.1 compatibility 20100725 3.9.2: "... The values accepted in the pname parameter are TEXTURE_WRAP_S

[Mesa-dev] [PATCH 05/21] mesa: Move DepthMode to texture object

2012-06-11 Thread Pauli Nieminen
GL_DEPTH_TEXTURE_MODE isn't meant to be part of sampler state based on compatibility profile specifications. OpenGL specification 4.1 compatibility 20100725 3.9.2: "... The values accepted in the pname parameter are TEXTURE_WRAP_S, TEXTURE_WRAP_T, TEXTURE_WRAP_R, TEXTURE_MIN_- FILTER, TEXTURE_MAG_