[Mesa-dev] [PATCH 05/13] vbo: Implement method to track the inputs array.

2018-02-21 Thread Mathias . Froehlich
From: Mathias Fröhlich Provided the _DrawVAO and the derived state that is maintained if we have the _DrawVAO set, implement a method to incrementally update the array of gl_vertex_array input pointers. v2: Add some more comments. Rename _vbo_array_init to _vbo_init_inputs. Rename vbo_co

Re: [Mesa-dev] [PATCH 05/13] vbo: Implement method to track the inputs array.

2018-02-15 Thread Mathias Fröhlich
Hi Brian, Thanks for the review so far! Two comments/questions below: On Friday, 16 February 2018 00:27:16 CET Brian Paul wrote: > > +/** > > + * Initialize inputs. > > + */ > > +void > > +_vbo_array_init(struct vbo_inputs *inputs); > > + > > + > > +/** > > + * Update the gl_vertex_array array in

Re: [Mesa-dev] [PATCH 05/13] vbo: Implement method to track the inputs array.

2018-02-15 Thread Brian Paul
On 02/15/2018 12:55 PM, mathias.froehl...@gmx.net wrote: From: Mathias Fröhlich Provided the _DrawVAO and the derived state that is maintained if we have the _DrawVAO set, implement a method to incrementally update the array of gl_vertex_array input pointers. Signed-off-by: Mathias Fröhlich -

[Mesa-dev] [PATCH 05/13] vbo: Implement method to track the inputs array.

2018-02-15 Thread Mathias . Froehlich
From: Mathias Fröhlich Provided the _DrawVAO and the derived state that is maintained if we have the _DrawVAO set, implement a method to incrementally update the array of gl_vertex_array input pointers. Signed-off-by: Mathias Fröhlich --- src/mesa/vbo/vbo.h | 28 + src/