On 05/19/2014 07:51 PM, Ian Romanick wrote:
On 04/09/2014 02:56 AM, Tapani Pälli wrote:
Patch initializes the UniformRemapTable for explicit locations. This
needs to happen before optimizations to make sure all inactive uniforms
get their explicit locations correctly.
Signed-off-by: Tapani Päll
On 04/09/2014 02:56 AM, Tapani Pälli wrote:
> Patch initializes the UniformRemapTable for explicit locations. This
> needs to happen before optimizations to make sure all inactive uniforms
> get their explicit locations correctly.
>
> Signed-off-by: Tapani Pälli
> ---
> src/glsl/linker.cpp | 99
Patch initializes the UniformRemapTable for explicit locations. This
needs to happen before optimizations to make sure all inactive uniforms
get their explicit locations correctly.
Signed-off-by: Tapani Pälli
---
src/glsl/linker.cpp | 99 +
1 f