Re: [Mesa-dev] [PATCH 04/10] glsl/linker: initialize explicit uniform locations

2014-05-19 Thread Tapani
On 05/19/2014 07:51 PM, Ian Romanick wrote: On 04/09/2014 02:56 AM, Tapani Pälli wrote: Patch initializes the UniformRemapTable for explicit locations. This needs to happen before optimizations to make sure all inactive uniforms get their explicit locations correctly. Signed-off-by: Tapani Päll

Re: [Mesa-dev] [PATCH 04/10] glsl/linker: initialize explicit uniform locations

2014-05-19 Thread Ian Romanick
On 04/09/2014 02:56 AM, Tapani Pälli wrote: > Patch initializes the UniformRemapTable for explicit locations. This > needs to happen before optimizations to make sure all inactive uniforms > get their explicit locations correctly. > > Signed-off-by: Tapani Pälli > --- > src/glsl/linker.cpp | 99

[Mesa-dev] [PATCH 04/10] glsl/linker: initialize explicit uniform locations

2014-04-09 Thread Tapani Pälli
Patch initializes the UniformRemapTable for explicit locations. This needs to happen before optimizations to make sure all inactive uniforms get their explicit locations correctly. Signed-off-by: Tapani Pälli --- src/glsl/linker.cpp | 99 + 1 f