On Tue, Sep 12, 2017 at 12:35 PM, Samuel Pitoiset
wrote:
> When a GPU hang is detected in radv_gpu_hang_occured() we know
> which command buffer is faulty but the bound pipelines might
> have been updated during the execution.
>
> The pointers to the radv_pipeline objects are emitted just
> after
When a GPU hang is detected in radv_gpu_hang_occured() we know
which command buffer is faulty but the bound pipelines might
have been updated during the execution.
The pointers to the radv_pipeline objects are emitted just
after the second trace ID, that way it would be easy to dump
the active sha