Re: [Mesa-dev] [PATCH 01/30] i965/miptree: Delete the layered rendering resolve

2017-06-20 Thread Chad Versace
On Fri 16 Jun 2017, Jason Ekstrand wrote: > We never fast-clear more than the base slice (LOD 0, layer 0) anyway, so > layered rendering without a resolve is always perfectly safe. Should > this ever change in the future, we'll have to put some sort of resolve > back in but we can cross that bridg

[Mesa-dev] [PATCH 01/30] i965/miptree: Delete the layered rendering resolve

2017-06-16 Thread Jason Ekstrand
We never fast-clear more than the base slice (LOD 0, layer 0) anyway, so layered rendering without a resolve is always perfectly safe. Should this ever change in the future, we'll have to put some sort of resolve back in but we can cross that bridge when we come to it. --- src/mesa/drivers/dri/i9