Re: [Mesa-dev] [PATCH 01/12] i965/fs: Define logical texture sampling opcodes.

2015-07-24 Thread Francisco Jerez
Francisco Jerez writes: > Kenneth Graunke writes: > >> On Saturday, July 18, 2015 05:34:47 PM Francisco Jerez wrote: >>> Each logical variant is largely equivalent to the original opcode but >>> instead of taking a single payload source it expects the arguments >>> separately as individual sourc

Re: [Mesa-dev] [PATCH 01/12] i965/fs: Define logical texture sampling opcodes.

2015-07-24 Thread Francisco Jerez
Kenneth Graunke writes: > On Saturday, July 18, 2015 05:34:47 PM Francisco Jerez wrote: >> Each logical variant is largely equivalent to the original opcode but >> instead of taking a single payload source it expects the arguments >> separately as individual sources, like: >> >> tex_logical dst

Re: [Mesa-dev] [PATCH 01/12] i965/fs: Define logical texture sampling opcodes.

2015-07-23 Thread Kenneth Graunke
On Saturday, July 18, 2015 05:34:47 PM Francisco Jerez wrote: > Each logical variant is largely equivalent to the original opcode but > instead of taking a single payload source it expects the arguments > separately as individual sources, like: > > tex_logical dst, coordinates, shadow_c, lod, lod

[Mesa-dev] [PATCH 01/12] i965/fs: Define logical texture sampling opcodes.

2015-07-18 Thread Francisco Jerez
Each logical variant is largely equivalent to the original opcode but instead of taking a single payload source it expects the arguments separately as individual sources, like: tex_logical dst, coordinates, shadow_c, lod, lod2, sample_index, mcs, sampler, offset,