Re: [Mesa-dev] [PATCH 00/23] Gallium blit rework

2012-09-21 Thread Brian Paul
On 09/14/2012 11:09 AM, Marek Olšák wrote: This series reworks blitting and MSAA resolving in Gallium as discussed here: http://www.mail-archive.com/mesa-dev@lists.freedesktop.org/msg26592.html I'd like to clarify some more rules for the blit function: - Z/S blitting must always be supported reg

Re: [Mesa-dev] [PATCH 00/23] Gallium blit rework

2012-09-14 Thread Marek Olšák
And BTW, you can also get it from here: git://people.freedesktop.org/~mareko/mesa blit Marek On Fri, Sep 14, 2012 at 7:09 PM, Marek Olšák wrote: > This series reworks blitting and MSAA resolving in Gallium as discussed here: > http://www.mail-archive.com/mesa-dev@lists.freedesktop.org/msg26592.

[Mesa-dev] [PATCH 00/23] Gallium blit rework

2012-09-14 Thread Marek Olšák
This series reworks blitting and MSAA resolving in Gallium as discussed here: http://www.mail-archive.com/mesa-dev@lists.freedesktop.org/msg26592.html I'd like to clarify some more rules for the blit function: - Z/S blitting must always be supported regardless of shader stencil export and sampler