Reviewed-by: Bruce Cherniak
> On Dec 14, 2017, at 3:34 PM, Tim Rowley wrote:
>
> Highlights include simd16 work, thread pool initialization rework,
> and code cleanup.
>
> Tim Rowley (20):
> swr/rast: Remove unneeded copy of gather mask
> swr/rast: Binner fixes for viewport index offset han
Highlights include simd16 work, thread pool initialization rework,
and code cleanup.
Tim Rowley (20):
swr/rast: Remove unneeded copy of gather mask
swr/rast: Binner fixes for viewport index offset handling
swr/rast: Corrections to multi-scissor handling
swr/rast: WIP - Widen fetch shader t