On Mon, Jul 21, 2014 at 2:04 PM, Ian Romanick wrote:
> Around the time OpenGL ES 3.1 was released, Khronos made some
> significant updates to the OpenGL ES 3.0 conformance suite. These
> updates uncovered a number of bugs in our implementation of UBOs.
>
> This patch series fixes all 147 failing
Around the time OpenGL ES 3.1 was released, Khronos made some
significant updates to the OpenGL ES 3.0 conformance suite. These
updates uncovered a number of bugs in our implementation of UBOs.
This patch series fixes all 147 failing tests that I could attribute to
UBO related problems.
With the