Apart for patch 5, the series is
Reviewed-by: Nicolai Hähnle
On 23.07.2016 02:14, Marek Olšák wrote:
Hi,
This is for GPU hangs that are hard to reproduce and require interactive
playing for minutes or even hours.
The performance should be at least 50% of the performance without ddebug.
The a
Hi,
This is for GPU hangs that are hard to reproduce and require interactive
playing for minutes or even hours.
The performance should be at least 50% of the performance without ddebug.
The added CPU overhead is mainly due to recording all states after every
draw call. The added GPU overhead is P