Big series, a lot to take in! But from what I can tell,
Reviewed-by: Edward O'Callaghan
Obviously someone else's Rb would be good too due how big this change
is. Thanks for breaking it down the way you did though!
On 09/13/2016 07:56 PM, Nicolai Hähnle wrote:
> Hi,
>
> there are a bunch of gam
On Tue, Sep 13, 2016 at 11:56 AM, Nicolai Hähnle wrote:
> Hi,
>
> there are a bunch of games that allocate huge numbers of small buffers. This
> is especially problematic on amdgpu, where we tend to keep mmaps of buffers
> around for performance, and we hit the limit of 64k simultaneously open
> m
Hi,
there are a bunch of games that allocate huge numbers of small buffers. This
is especially problematic on amdgpu, where we tend to keep mmaps of buffers
around for performance, and we hit the limit of 64k simultaneously open
mmaps. More generally, it leads to very long buffer lists on submissi