On Thu, Jul 26, 2018 at 8:29 PM Timothy Arceri
wrote:
> Any reason there are no shader-db results to go with the commits that
> turn on the opts?
>
Because I haven't gotten any yet. I know they help with GL because they
affect piglit tests but I haven't had a chance to run shader-db yet; I've
b
Any reason there are no shader-db results to go with the commits that
turn on the opts?
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This series adds some optimizations on variables to try and help shaders
with indirects where we can't just throw the variables away and use SSA.
The particular motivation of this series is the tessellation control
shaders in Batman: Arkham City as translated by DXVK. When DXVK
translates a tessel