Re: [Mesa-dev] [PATCH 0/9] Clean up draw path state updates.

2018-03-20 Thread Mathias Fröhlich
Hi Brian, On Tuesday, 20 March 2018 16:16:13 CET Brian Paul wrote: > The code changes look good, AFAICT. But some of the comments could be > improved, IMHO. See other replies... > > Otherwise, for the series, > Reviewed-by: Brian Paul Thanks for the review! Will incorporate the proposed chan

Re: [Mesa-dev] [PATCH 0/9] Clean up draw path state updates.

2018-03-20 Thread Brian Paul
On 03/15/2018 11:48 PM, mathias.froehl...@gmx.net wrote: From: Mathias Fröhlich Hi Brian, This series mostly prepares the pushdown of gl_vertex_array use into the drivers. Once it is there we can fade that out for most of the drivers and change that on a per driver base. The series cleans up w

[Mesa-dev] [PATCH 0/9] Clean up draw path state updates.

2018-03-15 Thread Mathias . Froehlich
From: Mathias Fröhlich Hi Brian, This series mostly prepares the pushdown of gl_vertex_array use into the drivers. Once it is there we can fade that out for most of the drivers and change that on a per driver base. The series cleans up when to flag changes of the array state and introduces draw