On 08.01.2016 18:11, Ian Romanick wrote:
On 01/07/2016 04:57 PM, Nicolai Hähnle wrote:
Hi,
this series is intended to address a (big) part of the performance problems
that occur when games use an index buffer from a VBO together with vertex
attributes supplied by user pointer. On a lower-end Ra
On 01/07/2016 04:57 PM, Nicolai Hähnle wrote:
> Hi,
>
> this series is intended to address a (big) part of the performance problems
> that occur when games use an index buffer from a VBO together with vertex
> attributes supplied by user pointer. On a lower-end Radeon (Carrizo), it
This is one of
Hi Timothy,
On 07.01.2016 23:01, Timothy Arceri wrote:
On Thu, 2016-01-07 at 19:57 -0500, Nicolai Hähnle wrote:
Hi,
this series is intended to address a (big) part of the performance
problems
that occur when games use an index buffer from a VBO together with
vertex
attributes supplied by user
On Fri, Jan 8, 2016 at 5:01 AM, Timothy Arceri wrote:
> On Thu, 2016-01-07 at 19:57 -0500, Nicolai Hähnle wrote:
>> Hi,
>>
>> this series is intended to address a (big) part of the performance
>> problems
>> that occur when games use an index buffer from a VBO together with
>> vertex
>> attributes
Am 08.01.2016 um 05:01 schrieb Timothy Arceri:
> On Thu, 2016-01-07 at 19:57 -0500, Nicolai Hähnle wrote:
>> Hi,
>>
>> this series is intended to address a (big) part of the performance
>> problems
>> that occur when games use an index buffer from a VBO together with
>> vertex
>> attributes supplie
On Thu, 2016-01-07 at 19:57 -0500, Nicolai Hähnle wrote:
> Hi,
>
> this series is intended to address a (big) part of the performance
> problems
> that occur when games use an index buffer from a VBO together with
> vertex
> attributes supplied by user pointer. On a lower-end Radeon (Carrizo),
> i
Hi,
this series is intended to address a (big) part of the performance problems
that occur when games use an index buffer from a VBO together with vertex
attributes supplied by user pointer. On a lower-end Radeon (Carrizo), it
lifts This War Of Mine (the worst offender I've seen) from basically un